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MinMaxSlider for Unity

Tool, Unity

get it on Github

Easily create a MinMaxSlider for your needs. Get started within seconds and configure your ranged values nicely and error safe.

  • Works with prefabs and overriden properties
  • Reposition and hide fields
  • Support for lots of types
  • Use quickly with custom attribute
  • Use in custom inspector with editor code

Here’s a before and after comparison:

And it’s super easy to add to your existing code without writing custom editor code. You use the MinMaxSlider attribute in the Zelude namespace and you’re good to go. Here’s a comparison of the code to show you how easy it is to implement:

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